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II: CHARACTER INFO
Name: Katniss Everdeen
Dreamwidth Username: [personal profile] mockhero
Fandom: The Hunger Games
Image: http://www.dreamwidth.org/userpic/3905230/1651521
Age/Appearance: 17. Thin, malnourished, soft face, muscular, dark brown hair.
Wiki Links: http://en.wikipedia.org/wiki/Katniss_Everdeen
Personality: Katniss is a survivor, first and foremost. Her life has been full of hardships; her family is constantly on the edge of starvation, her mother is mentally and emotionally unstable, withdrawn, her father is dead due to a mining accident and her sister is fragile and incapable of supporting the family. Katniss is forced into the role of family provider -- of father -- at a very young age. As a result, she's tough as nails, determined to survive no matter what for the family that depends on her.

Built into this is a disdain for her mother and sister (buried deep under how much she loves them) and a kind of worship for her absent father figure. Katniss reveres what he was. Not in open, obvious ways, not by saying she has to be like him or telling people "but my father would…" -- Instead, she just keeps it to subtle ways. She sings, like he does. She remembers all the songs he told her. She remembers all the things he taught her. She keeps his jacket, even though it's too big.

Meanwhile, she treats her mother and sister as less than completely capable. She will do anything to protect Prim, and she's surprised when Prim proves herself a medic. She has a lot of anger at her mother because of what she sees as her mother's failure to keep the family together in the aftermath of her father's death.

Because of all this, Katniss is much more likely to take a masculine role of protector and guardian than she is a feminine role of caregiver. She is poorly in touch with her own emotions, often misses cues on the emotions of others, and is somewhat accidentally deeply self-centered, though she wants to be sacrificing to protect the people she loves. She is principled, but things that matter to her often come first, giving her a narrow view on right and wrong. She's likely to stereotype and dehumanize people who she thinks pose a threat to her, if only just as a survival mechanism. If she has to kill someone, she can't empathize with them.

Katniss has a lot of abandonment issues, too. She's angry and helpless and she feels alone, even when she's got plenty of people around her who are on her side. That fire and that determination is constant, even in the face of impossible odds -- because, to Katniss' eyes, every day is impossible odds. That fire is also what draws people to her. Peeta, Gale, her supporters in the 12th district and beyond. It's what makes her the key to a revolution, even though she only sees the short view: that she's struggling for her family, to avenge what was done to her, to destroy that which she hates.

Outwardly, Katniss is prickly and withdrawn, only opening up to people who manage to get under her shell. She's matter-of-fact and brisk, always focusing on what's in front of her, what's one step ahead.

Reason for playing: I hesitated in playing Katniss for a really long time because I just don't think she works in a jamjar. The whole what is this, where am I, why is this happening thing would just break her. She has no context for a movement between dimensions, and so much of her motivation is dependent on the people who are close to her. Arriving in a place without them means that she's completely bereft of reason for being.

Trode solves this, in that it takes 'I'm suddenly here' and makes it 'I just had this vision', which is something I can handle. It's easier to play her in a context than it is to play her as suddenly arrived somewhere. And she's pretty much my type: badass, kind of a petty bitch sometimes, wants to be loved.

III. AU INFO
Name: Katniss
Age/Appearance: n/a, same as canon
History: Born to Serah and Jack Everdeen, in the Twin City slums. She'd say there's not much to tell, and maybe there isn't. Katniss grew up on and off the streets with her mother, sometimes begging, sometimes stealing.

Across the street were the Takahashis (family of Cho Takahashi, at [personal profile] tenuefarfalla), a close family that Katniss sometimes envied -- too many siblings, all sleeping too close together, but they so clearly loved each other very much. Katniss always wanted a sister or a brother, someone she could trust, but it wasn't to be.

She had to stay on her toes to keep her two bows and a quiver of arrows from being taken by the other children, or by the police, but she managed it, perhaps because they were the only relics she had from her father, who died at work in the mines underneath the Teeth when she was ten.

After her father died, she was the breadwinner in the household. She took the skills she'd learned from him and hunted in the outskirts of the Twin City, in the abandoned and left-to-nature neighborhoods that were being reclaimed by the mountains and the cold. She sold to anyone who wanted to pay, and was able to make a meager living, keeping the leanest bits of meat for herself.

During this, the Takahashis managed to move out of the slums, and Katniss proceeded to try to forget about them. They were out of her life, no longer any business of hers, and she did her best not to notice when they sent gifts for her. Any invitation to leave the slums was automatically refused, as she didn't want to take any charity.

Despite her best efforts, her mother took ill when she was fifteen and died.

She's a tough, scrappy thing, but with deep and severe abandonment issues. She would have given up entirely if it weren't for the little village she's surrounded with -- the other orphans, and urchins, and beggars, the other poor that depend on the food that she brings in. Thanks to her, there are a lot of people who don't starve.

At the moment, she sells meat on a marketplace near the edge of the Twin City. She also regularly sells to a few customers who pay for her to bring her catches straight to them. Those customers include Maladicta and Nicholas Wolfwood (and the orphanage that he runs).

Residence/Job: She lives in the falling-down building that once housed the boy who became the Captain (Captain America). In fact, she lives in the very same room. But now it's condemned, rotted, leaning precariously.

As far as job goes, she hitches rides out of town and hunts daily, bringing it back in the evenings to sell to support herself.

Skills/Powers: She's a fast runner, a survivalist and a damn good shot with a bow, but has no supernatural powers.

Resources: Very slim. She supports herself on what she manages to hunt. Current important assets: two bows, a quiver of arrows, a leather jacket, a bird pin.

IV. SAMPLE
Arrival: Her implant itches. Years ago, when she got it, the doctor told her that would happen sometimes, from excessive buildups of electricity and unused data. Katniss doesn't use her implant much. She prefers being out in the forest to being jacked into spinstream. She doesn't trust the net. It's not real; anyone can fake it, can change it.

Once, a long time ago, her father brought her to the shore of the freshwater ocean. She stepped in, feeling the sand dissolve under her feet with the motion of the waves. She panicked, because she was sinking. She wasn't on solid ground anymore. It leaked away, just like that.

Streamspace feels like that to her, like sand flowing away under her feet -- only everywhere.

So it's only occasionally that she taps in, to send and receive messages, to get her coordinates, to scout new areas of the forest without any risk of getting lost or trapped. If she used it more often, it would itch less. Frankly, she'd rather have the itch.

She scratches at it, idly, stepping from a downed log to a deer path, a slim trail between the trees. Her footsteps make no sound, empty against the brush of wind. Slipping from one tree to another. She is miles out from the City right now. It'll be a trial to get any meat back. But out here, the hunting grounds are richer; the poachers stay closer to the rough city limits, fearing to drift too close to Tesh tribes.

Tesh is miles away. They shouldn't be afraid. Katniss ran into a Tesh raiding party once, and she'd gotten away. But that was up, past the weather line, where it was cold year-round. The forest is empty up until there, dotted with little villages, settlements that are more often ghost towns than occupied homes. Everyone goes back to the City, sooner or later.

Another scratch at her implant, and she hears a rustle ahead. She freezes, and slips an arrow from her quiver.

Ahead, she sees a deer step off of the deer-path. A deer, full-grown and thick, not skin and bones. Her heart leaps, and she readies the arrow.

Many hours later, she drags the carcass into the night market, bone-tired from the strain of carrying it all the way back. Even with the little wagon she'd managed to buy two months ago, it was a heavy weight. Worth it, of course, because people here would pay dearly for this kind of fresh meat.

She taps into spinstream, just to check for the list of vendors currently at the market. They list themselves in odd ways, but she knows how to look for them. She --

let's run away --

it'll protect you

deep in the meadow, under the willow, a bed of grass, a soft green pillow

Peeta, the fever, the soup, the kiss

trust me

convince me

be a girl

home again.


She comes to in the center of a crowd, interfering hands on her and blocking her view of the wagon. No -- Katniss twists away from them, despite the dizziness, and notches an arrow to her bow. There are men fighting over the deer, and she draws, staggering on her feet.

"Get away from it!" she shouts, but they only scatter when she looses an arrow, thudding into a faux-wood pole, missing them both by centimeters.

When she turns back, she sees Sayte, one of the shopkeepers she regularly sells to. Katniss pushes the wagon at her, and doesn't negotiate over the price, and she doesn't remember getting back to her rooms.

She curls up on the little pallet in the corner and suddenly, unexpectedly, cries.

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Katniss Everdeen

June 2012

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